Players draft from 96 uniquely illustrated pirate-themed cards, each offering distinct actions and effects.
Trade rum, guns, and tame wild creatures to build your fleet, balancing resources and strategy to outmaneuver opponents. Seek powerful Infamy cards, or block your rivals from getting what they need.
Will you tap into the dark allure of the occult to gain an edge, explore emerald jungles where adventure and corruption offer wealth, or master trade and tactics to secure supremacy on the high seas?
With each card built, players enhance their tableau,
unlocking new opportunities and expanding their influence.
Competing for limited Infamy cards heightens the tension,
forcing you to anticipate your opponents’ moves and adapt
your strategies.
If you enjoyed 7 Wonders, Race for the Galaxy, Splendor, or It’s a Wonderful World, this game brings a fresh mix of those mechanics with added layers of interaction, planning, and challenging decisions.
Game Designer: Batiste Bieler
Game Play tester: Jessica Gibbons, Gaël Nardin, Jonathan Bieler, Edouard Schali, Riccardo Zoppello, Lucas Clark, the Break My Game Community, and many others.
Illustrators: Vitor Henrique Silveira, Mauri, Riccardo Zoppello, Daniel Cunha, Datuna Toloma and Batiste Bieler